Hi
Recently i wrote a Mikrobasic code to manage a simply interactive menu'(menu' and sub menu'),i stayed to program it for 8 hours, it was very hard for me.
My idea is if some one could to implement my code-Menu in the Mikrobasic compiler pro.
The program turn on or off two leds, have to switch one to select and chose, other one to change menu voice.
I'd like very happy is someone develope this idea in some libraries.
Bye
Leonardo Moretti
INTERACTIVE MENU with 16x2LCD AND PIC 16F88
INTERACTIVE MENU with 16x2LCD AND PIC 16F88
- Attachments
-
- MenuLCD-16x2-16F88.zip
- (43.06 KiB) Downloaded 309 times
Last edited by leo73 on 13 Sep 2014 17:27, edited 1 time in total.
Re: INTERACTIVE MENU 16x2LCD whith 16F88 Request to make Lib
===============================UPGRADE new version Program===============================================
' EXAMPLE PROGRAM WITH:
1) MENU DISPLAY 16X2 Character LCD Display
2)Module HD44780 WITH LITTLE PIC 16F88
3) one Crystal,two leds(with resistors on), two tactile buttons(with resistors on GND), one 4,7Kohm resirtor on pin4 mclr at 5V
' MORE SIMPLE THEN PREVIUS
=======================================================================================================
The program use only one variable to turn on/off Led1 and Led2, this menu' is makeing using " the finite state automata logic" , where every Menu Items is like one state.Ex. Main menu = S1 , Menu Led1=S2, MenuLed2=S3.
The Automata change state only if a push a specific button RA4 (or in general is veryfied a specific situation).
Leonardo Moretti
' EXAMPLE PROGRAM WITH:
1) MENU DISPLAY 16X2 Character LCD Display
2)Module HD44780 WITH LITTLE PIC 16F88
3) one Crystal,two leds(with resistors on), two tactile buttons(with resistors on GND), one 4,7Kohm resirtor on pin4 mclr at 5V
' MORE SIMPLE THEN PREVIUS
=======================================================================================================
The program use only one variable to turn on/off Led1 and Led2, this menu' is makeing using " the finite state automata logic" , where every Menu Items is like one state.Ex. Main menu = S1 , Menu Led1=S2, MenuLed2=S3.
The Automata change state only if a push a specific button RA4 (or in general is veryfied a specific situation).
Leonardo Moretti
- Attachments
-
- SCHEME.JPG (34.36 KiB) Viewed 4622 times
-
- Fusi-16F88-NEW.JPG (44.63 KiB) Viewed 4622 times
-
- MenuLCD-Sviluppo2.zip
- (31.4 KiB) Downloaded 268 times
Re: INTERACTIVE MENU with 16x2LCD AND PIC 16F88
Hi, perhaps this can be of some use: http://www.libstock.com/projects/view/385/menus. Also an mB version is available.leo73 wrote:Hi
Recently i wrote a Mikrobasic code to manage a simply interactive menu'(menu' and sub menu'),i stayed to program it for 8 hours, it was very hard for me.
My idea is if some one could to implement my code-Menu in the Mikrobasic compiler pro.
The program turn on or off two leds, have to switch one to select and chose, other one to change menu voice.
I'd like very happy is someone develope this idea in some libraries.
Bye
Leonardo Moretti
Kind regards, Dany.
Forget your perfect offering. There is a crack in everything, that's how the light gets in... (L. Cohen)
Remember when we were young? We shone like the sun. (David Gilmour)
Forget your perfect offering. There is a crack in everything, that's how the light gets in... (L. Cohen)
Remember when we were young? We shone like the sun. (David Gilmour)
Re: INTERACTIVE MENU with 16x2LCD AND PIC 16F88
hi Dany
Thank you to your help-reply , now i'll give a look your library.
Leonardo
Thank you to your help-reply , now i'll give a look your library.
Leonardo