Visual TFT AI Bug Report

Create amazing UI interfaces with a Visual TFT AI. Focus on your design goals by simply dropping visual elements, and the NECTO studio will generate code for you.
Post Reply
Author
Message
Toley
Posts: 922
Joined: 03 Sep 2008 16:17

Visual TFT AI Bug Report

#1 Post by Toley » 31 Jan 2021 20:39

I understand Visual TFT AI is still in Beta release, but there is many major bugs that prevent it from been used actually!

Here are some of them I found so far.
Events cannot be removed. If you change the event and want to removed it, it stay on and trig on double events.
Events.jpg
Events.jpg (37.78 KiB) Viewed 2873 times
There is some glitch on the progress bar at low level (under 50%) but higher than 50% it display correctly.
IMG_20210131_142141.jpg
IMG_20210131_142141.jpg (1.69 MiB) Viewed 2873 times
All the functions stating with an undescrore listed in the API (under VTFT Library) do not exist and cannot be called
API.jpg
API.jpg (251.24 KiB) Viewed 2873 times
I did not try many other things but I'm sure there is still more bugs to solve. Please correct the current bugs before release other features!
Serge T.
Learning is an endeless process but it must start somewhere!

User avatar
filip
mikroElektronika team
Posts: 11874
Joined: 25 Jan 2008 09:56

Re: Visual TFT AI Bug Report

#2 Post by filip » 31 Oct 2022 15:49

Hi,

I apologize for the late reply.

1. The progress bar issue is apparently solved in the 2.3.0 version of NECTO Studio.
2. I have reproduced the issue with the event removal and notified our developers.
3. The _draw_XYZ events are for internal purposes only (i.e. generated by the Designer). If you wish to draw shapes on the screen, please use the gl_XYZ functions :
https://docs.mikroe.com/mikrosdk/ref-ma ... group.html

Regards,
Filip.

Post Reply

Return to “Visual TFT AI”