Today we are very excited to announce that new Visual GLCD 2.50 is released! There are so many new features and improvements, we can’t wait for you to download it and see for yourself!

We have added code generation support for MikroElektronika PIC32 compilers, so that now you can create your interfaces with PIC32 devices. Also, we have enabled you to store images and fonts externally on MMC/SD card using the resource file created by Visual GLCD, which is optimized for maximum performance, even on slower microcontrollers. Simply choose whether to store resorces internally or externally, and the software will take care of the rest. Using this cool new feature, we have created a walking astronaut and simple windows example.

Besides this, we have enabled you to declare objects or entire screens as static, and they will be stored in microcontroller flash memory. This is very useful option when you know that the content will not change in run-time, because storing entire screens in flash can save a lot of RAM. With this option, and re-factorization of the code, Visual GLCD now saves more RAM than in previous version. This is a truly great feature!

We have added support for more development boards such as: SmartGLCD 240×128, LV32MX v6, BIGdsPIC6, Easy24-33 v6 and dsPICPRO4. You now have it all covered. What ever architecture you decide to go for, you have an adequate software and hardware with boards, compilers and Visual GLCD. There are kits available for all of our boards, so you can save up to $80 with each one!

New Dongle Licensing option enables you to carry your Visual GLCD software with you, whereever you go.

We invite you to visit the newly redesigned Visual GLCD website, and download the software now, and check it out for yourself!

New: Visual GLCD 2.50 released!
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